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 Dellindis"s abalitys

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Dellindis
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Posts : 52
Ryo : 206
Join date : 2013-01-16
Age : 22

Character sheet
Name:: Arekusu dellindis
Gender:: Male
Rank:: Genin

PostSubject: Dellindis"s abalitys   Sat Sep 14, 2013 8:52 pm

General ability

Strength: he is capable in strength to be able to hold his own againest other sword users but his strength is nouthing to boast about

Speed:dellindis focuses on speed more then any other aspect of himself so he is quite quick so he would be considered an expert in this part
Endurance: like most ninjas he has a good resurve of stamina but in prolonged battles he would tire so averdge here

Intelligence:  he is competent and is able to come up with plans of his own in the middle of battle but he usually does not take into account the enemies ability's so it sometimes fails him
General Physical Ability: Speed and Endurance

Ninjutsu:he is skilled in ninjutsu allthough he preferes to conbine ninjutsu with taijutsu
Taijutsu: he has had some training in taijutsu so he is compatent but agenst more experineced tajutsu users he will fall short
Genjutsu:horrible awful poor no talent what so ever (don't even try it)
Kenjutsu:skilled

Bloodline:ranmaru bloodline (dojutsu)
Adv release:magnet release
Techniques:

Kekkei genkai and advanced release techniqes

Kekkei genkai (dojutsu):When activated, the users eyes turn bright red. The most impressive characteristic of this Kekkei Genkai is that it allows the user to annul the Byakugan’s vision. It can therefore conceal the user’s chakra and hide their presence. It has the added ability of creating phantoms with circulating chakra current, and is powerful enough to fool the Byakugan.

This bloodline ability also allows the user to see through solid objects at short distance. it also allows the use to be able to see a person’s life force to discern if they a truly dead
this kekkei genkai vision also lets the user locate and track others by sensing chakra, picking up chakra from long distances, and noticing changes in an individual's chakra. It is also able to sense how many individuals are present.
the user can also see one's life force In addition to this, the user is able transfer part of his own life force to completely heal someone who is mostly dead

ADV Release
Name:Magnet Release: Magnet Shuriken
Type: Adv kekkei genka
Rank: C
Element: magnet release
Requirements: magenets release
Description: Utilizing the Magnet Release kekkei genkai to magnetise a large quantity of shuriken, the user then throws them in the direction of his opponent. Any individual that comes into direct contact with these shuriken are themselves magnetised; as such, it is crucial that the opponent avoids all of them as even a single deflection will result in the production of a powerful magnetic field around their body. Once the person has been magnetised, Toroi can manipulate the magnetic field in such a manner as to make any subsequent attack using a metallic weapon impossible to evade.
Link where it can be found:


name:Iron Sand Drizzle
Type: Adv kekkei genka
Rank: C(probably higher)
Element: magnet release
Requirements: magenets release (also this is just my recomendation but also a bag of iron sand)
Description: It is a gunshot-like attack which uses Iron Sand hardened into minuscule grains to attack simultaneously across a vast range. The bullets are so fast that they are difficult to see. The moment the user has finished preparing the attack, evading it becomes extremely difficult. Using the repellent force of magnetism, the speed of the bullets is rapidly increased after they are shot. Furthermore, the user can also use an attack pattern where the Iron Sand bullets are shaped into sharp needles, increasing their ability to wound or kill the opponent. Since the Iron Sand has a magnetic force and is also drenched in poison, defending against this technique is almost impossible. This technique is especially threatening to puppet users, since the puppets can be rendered immobile if the sand gets lodged into their joints..

Name:Iron sand gathering assult
Rank:b
element:magnet release
requirement:enough iron sand to form the weapons
Decription:The Iron Sand Gathering Assault is a technique which gathers a great volume of Iron Sand and compresses it into a high-density shape.
Usage

This technique greatly increases the hardness, creating a gigantic steel-like weapon in an instant. The weight and size of these shapes are so great, they can easily shatter bedrock and break through most defences with one hit.

Because the weapon is made out of Iron Sand, the shape can be whatever the user wants, and can even be changed during the fight. This allows the user to create the best weapon for the fight, by taking into account the opponent's abilities and the surrounding environment. Since the Iron Sand generates a strong magnetic field, the opponent cannot use any metal weapons or tools.
Kenjutsu

Disarming strike [Sutoraiki buso kaio]
Rank: C
Requirements: Melee Weapon
Description: Using quickness and agility, the user will do a swift upwards strike with their weapon at their opponent or at a weapon the opponent is wielding thus knocking it out of their hand or grip.

Battou [Drawing Sword]
Rank: D
Requirements: Sheathed sword.
Description: This is simply drawing a bladed weapon out of it's sheath. But it's done at a speed where the hand seems like an afterimage. It a technique derived from first strike sword styles.

Wind release B ranks
Kaze Bunshin no Jutsu [Wind Clone Technique]
Rank: C
Requirements: None.
Description: This is a Ninjutsu technique that utilizes wind to create a Bunshin clone. Unlike a normal Bunshin, the KazE Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out attacks on its target. Also, elemental clones can think, but only on the rudimentary level, and the concentration for their jutsu needs to be maintained by the user. When this clone disperses, it reverts into a blast of wind.


fuuton: Sattou Dangan [Wind Release: Bullet Rush]
Rank: B
Requirements: None
Description: The user completes the required handseals. After gathering an orb of chakra to their palm, they point it towards an enemy. The orb will split into 25 smaller arrow like projectiles which dart forwards (at great speed for the rank) in the direction that the palm is pointing in waves of 5 at a time. Their piercing ability is greater than average projectiles.


Fuuton: Tatsumaki Turappu [Wind Release: Tornado Trap]
Rank: B
Requirements: None.
Description: After performing a set of handseals, the user raises both hands up in the air and calls down a small tornado wind to surround and entrap the opponent(s). The user must always have their hands raised up and must have unfaltering concentration in order to keep the prison working as long as constantly supplying chakra into it. Those trapped in the tornado will be buffeted by strong winds and will find it impossible to escape due to this.


Flying Swallow
Rank B
requirements :a blade that can conduct chakra
An addition-line ninjutsu that augments the killing power of a blade — like a kunai or sword — by flowing chakra into it. The materialised chakra is shaped like a blade, cutting up everything it touches. It is also possible to alter the attack range of the weapon by adjusting the amount of chakra put into the blade. Seeing through the movements is said to be very difficult.

The density of the chakra is so high it becomes visible. It not only raises the power of the weapon, but simultaneously turns oneself into a blade as well. The chakra-enhanced blades are strong and sharp enough to cut through solid rock and iron. The technique works best with elemental chakra, especially with wind-natured chakra which greatly increases the offensive cutting power.[2]

Wind release C ranks


Weapon/wind style (chackra wind bolt) by funneling his chakra into his crossbow and connecting to the bolts that he fires he is able to change the direction and speed that the bolts are moving and thanks to crossbow bolts being small it is very easy to maneuver and also wherever the bolt goes it is followed by a thread of his chakra which is difficult to separate from the bolt (so in turn he could create semi traps and also if the bolt is able to hit and go through the opponent he would be able to maneuver the bolt so it can hit the enemy again
rank:c
Requirments:crossbow
Element:wind
Custom jutsu

Shunshin no Jutsu [Body Flicker Technique] Wind release varation
Rank: C
Requirements: None.
Description: Through one handseal, the user will be able to disappear from their previous position and reappear elsewhere. The distance they reappear to depend on the amount of chakra they choose to use, though they must travel more than 2 miles, and know exactly where they are going. This jutsu is only to be used outside of a battle, or to leave a thread entirely. Also, the user is merely traveling quickly, not teleporting, so it can't be used to escape when they are tied up or locked up.


Fuuton: Reppuuken [Wind Release: Gale Palm Wind]
Rank: C
Requirements: None.
Description: The user claps his palms together to generate a very fast gust of wind with a small impact surface. Alone the attack may just be an opening or a sudden mild blow back for an opponent, but in conjunction with midair projectiles, it can give them a sudden burst of flying speed making them very hard to dodge.
Element:wind


Vacuum Sword (wind release)
Rank:C+
The user swings their blade and a gust of wind is released in the arc that it was swung in. The technique is strong enough to stop projectiles that are thrown at the user. (note this technique has been refined by Dellindis as so it becomes less of a deflecting move and more of an offencive attack)
Requirements:a bladed weapon


C Ranked fire release


Katon: Goukakyuu no Jutsu [Fire Release: Great Fireball Technique]
Rank: C
Requirements: None.
Description: After using handseals, the user must first gather chakra into his hand and mouth. The mouth then shoots out fire and one hand is placed just out of the lips to control it into one intensely hot fireball.



Non elemental jutsu




Body Replacement Technique
Type: Ninjutsu
Element: None
Description: With this technique, users replace their own body with some other object, generally with a block of wood, the moment an attack lands. This creates an optical illusion, making the enemy think the attack was successful. From this, the user can use the lapse in the enemy's attention to attack or flee from the battlefield. Explosive tags can be attached to the replacement for an added surprise.


Basic sealing jutsu
type:fuinjutsu (sealing techniqes)
Element :none
decription:his technique is a standard ninja skill which allows a ninja to summon an assortment of items that have been stored using fuinjutsu. Scrolls are the most common choice for item storage. When needed, the owner will activate the seals releasing their item or weapon of choice. Scrolls can also be used as ammunition for other weapons or have other seals inside of them, which expands the number of potential tricks a shinobi can us
rank:D


Henge no Jutsu Transformation Technique
Rank: E (Basic)
Requirements: None.
Description: Henge is the basic skill a ninja must know to become a Genin. It's mostly used as a decoy, to confuse the opponent by transforming into somebody that's an ally with the enemy, and then attack from the back when he's not expecting it. This technique can easily be combined with other jutsu for a more powerful effect, such as with Kage Bunshin no Jutsu [Shadow Clone Technique].
* Special Notes *
- The user maintains their weight
- The user can henge into something 1/2 of their size as a minimum.
- The user can henge into something 1 1/2 times bigger then him/her as a maximum.
- Henge is merely an illusion, not an actual shape shifting.







Name: Vacuum spin
Rank: C
Element: Wind
Type: Kenjutsu/Ninjutsu
Requirements:a bladed weapon
Description:the user channels chakra into his blade and takes the stance and begins to rotate his body while keeping the blade outwards when he gains enough of a spin the attack then fires off chakra continuously emanating from his blade while he is spinning (i can give a more detailed description if you want)


(note this is the result Dellindis's attempts at mimicking the hyuga clans rotation technique but while that technique focuses on defense dellindis's vacuum spin focuses on offenses delivering a continues stream of attack for a 360 degree angle) *still do not know the full range of it*




Equpiment

Weapons and Items:
Name: trueshot
Type: Crossbow
Rank:C
Description:a ranged weapon that can shoot miniature bolts for long ranged attacks
special effects:the crossbow that has been customized with special material so that the bolts it shoots can be infused with chakra to help guide or if need be use to create threads to trap the enemies
Special properties :chakra can be funneled into the bolts dell uses to fire this crossbow and channel them to his targets for devastating results


Name: Wolf's fang
Rank:b
Type:combat knife(it is strapped onto his flak jacket on the left side of his chest)
Description:a combat knife that can used for a variety of situations
special effects:the blade that is made of a special material that the user can pour his chakra into for a variety of different effects depending on their chakra and the type of juts they use
special properties:dell can channel his chakra into the blade to increase its range and potency(note he cant use this abality until he becoms chunnin


Name:bag of iron sand
type :chakra nature ammunation
description:thanks to his abality to convert chakra to magnatisim he can manpulate the iron sand in a few diffrent ways so he allways keeps the bag with him. he has the bag held in a strap on his belt

name:Iron sand scroll.
Type:sealing scroll
description:standerd sealing scroll inside one of his pouches but inside is a large quantaty of iron sand that he uses for his more powerfull techniqes when his pouch of iron sand does not cut it

Name:crossbow bolt ammunition
type:ammunition
Description:he keeps a stock of around 15 crossbow bolts in a pouch on his right leg


"Reach down into your heart and you’ll find many reasons to fight: Survival. Honor. Glory. But what about those who feel it’s their duty to protect the innocents? There you will find a warrior savage enough to match any dragon"


Last edited by Dellindis on Sun Sep 15, 2013 2:51 am; edited 1 time in total
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lonewolvernsoul
Sunagakure


Posts : 213
Ryo : 180
Join date : 2013-01-16
Age : 26
Location : The Forum, SB

Character sheet
Name:: Selena Nova
Gender:: Female
Rank:: Chunin

PostSubject: Re: Dellindis"s abalitys   Sat Sep 14, 2013 9:06 pm

Water Walking is an E-Rank.

All Weapons/Equipment/Items need to be ranked, Kunai, Shuriken, Crossbow Bolts and paper/flash bombs have to have their own slot.

And I think you had a couple of tech on there twice.



Other than the usual Grammar and stuff, that's all I can see.



I may not be perfect, but neither are you. Remember that.
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Dellindis
Admin
Admin


Posts : 52
Ryo : 206
Join date : 2013-01-16
Age : 22

Character sheet
Name:: Arekusu dellindis
Gender:: Male
Rank:: Genin

PostSubject: Re: Dellindis"s abalitys   Sun Sep 15, 2013 2:52 am

deleted all offences


"Reach down into your heart and you’ll find many reasons to fight: Survival. Honor. Glory. But what about those who feel it’s their duty to protect the innocents? There you will find a warrior savage enough to match any dragon"
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lonewolvernsoul
Sunagakure


Posts : 213
Ryo : 180
Join date : 2013-01-16
Age : 26
Location : The Forum, SB

Character sheet
Name:: Selena Nova
Gender:: Female
Rank:: Chunin

PostSubject: Re: Dellindis"s abalitys   Sun Sep 15, 2013 2:55 am

Ammunition and Scroll need a rank I believe.

But because I don't know for sure, I approve.



I may not be perfect, but neither are you. Remember that.
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PostSubject: Re: Dellindis"s abalitys   Today at 6:18 pm

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